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Notice

Some of the downloads that are mentioned in this article are currently available on My.VisualStudio.com. Make sure to log in by using a Visual Studio Subscription account so that you can access the download links.

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  1. Other editions, including Visual Studio Code, do not contain this feature. Download Visual Studio Community or compare Visual Studio editions. Windows 10 prerequisites. The optional Windows feature Graphics Tools provides the capture and playback infrastructure that's required by Graphics Diagnostics on Windows 10.
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Summary

Download Number Nine Visual Graphic Design

This article lists the download links for the latest versions of Microsoft Visual C++.

Visual Studio 2015, 2017 and 2019

Download the Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019. The following updates are the latest supported Visual C++ redistributable packages for Visual Studio 2015, 2017 and 2019. Included is a baseline version of the Universal C Runtime see MSDN for details.

  • x86: vc_redist.x86.exe

  • x64: vc_redist.x64.exe

  • ARM64: vc_redist.arm64.exe

Note Visual C++ 2015, 2017 and 2019 all share the same redistributable files.

For example, installing the Visual C++ 2019 redistributable will affect programs built with Visual C++ 2015 and 2017 also. However, installing the Visual C++ 2015 redistributable will not replace the newer versions of the files installed by the Visual C++ 2017 and 2019 redistributables.

This is different from all previous Visual C++ versions, as they each had their own distinct runtime files, not shared with other versions.

Visual Studio 2013 (VC++ 12.0)

  • Download the Microsoft Visual C++ Redistributable Packages for Visual Studio 2013. This is the latest supported Visual C++ redistributable package for Visual Studio 2013.

  • Download Multibyte MFC Library for Visual Studio 2013. This add-on for Visual Studio 2013 contains the multibyte character set (MBCS) version of the Microsoft Foundation Class (MFC) Library.

  • Download Visual C++ 2013 Runtime for Sideloaded Windows 8.1 apps.

For more information, see C++ Runtime for Sideloaded Windows 8.1 apps on the VC++ Team Blog.

Visual Studio 2012 (VC++ 11.0)

Download the Microsoft Visual C++ Redistributable Packages for Visual Studio 2012 Update 4. This is the latest supported Visual C++ redistributable package for Visual Studio 2012.

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Visual Studio 2010 (VC++ 10.0) SP1

  • Download the Visual Studio 2010 Service Pack 1 (Installer). This is the latest supported Visual C++ service pack for Visual Studio 2010.

    Note: This web installer requires an internet connection. This installer downloads and installs Visual Studio 2010 Service Pack 1. It works for all editions of Visual Studio 2010 (Express, Professional, Premium, Ultimate, and Test Professional).

  • Download the Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update. This is the latest supported Visual C++ redistributable package update for Visual Studio 2010.

Visual Studio 2008 (VC++ 9.0) SP1

  • Visual Studio 2008 reached end of support on April 10, 2018. To aid the discovery of the latest downloads, the links are retained currently, but may be removed in the future.

  • Download the Visual Studio 2008 Service Pack 1 (Installer). This is the latest Visual C++ service pack for Visual Studio 2008. This service pack improved responsiveness, stability, and performance.
    Note This download installs Visual Studio 2008 Service Pack 1 and Microsoft .NET Framework 3.5 SP1.

  • Download the Microsoft Visual C++ 2008 Service Pack 1 Redistributable Package MFC Security Update. This is the latest Visual C++ redistributable package update for Visual Studio 2008.

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Visual C++ Redistributable Packages

Visual C++ Redistributable Packages install runtime components of Visual C++ Libraries on a computer that does not have Visual C++ installed. The libraries are required to run applications that are developed by using the corresponding version of Visual C++.

For Visual Studio 2008

These packages install runtime components of C Runtime (CRT), Standard C++, ATL, MFC, OpenMP and MSDIA libraries. They are installed into the native assembly cache, also known as the WinSxS folder. They are installed on versions of Windows operating systems that support side-by-side assemblies, for libraries that support side-by-side deployment models (CRT, STL, ATL, MFC, OpenMP).

Microsoft Foundation Class Library Security Update

A security issue was identified. This issue causes a Microsoft Foundation Class Library application vulnerability in your Windows-based system that uses the Visual C++ Redist. The Microsoft Foundation Class Library Security Update packages in this article have the most current redistributable files for Visual Studio.

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In this section you'll prepare to use Graphics Diagnostics for the first time, then you'll capture frames from a Direct3D app and examine them in the Graphics Analyzer.

Requirements

To use Graphics Diagnostics in Visual Studio, you must use Visual Studio Enterprise, Visual Studio Professional, or Visual Studio Community. Other editions, including Visual Studio Code, do not contain this feature.

Download Visual Studio Community or compare Visual Studio editions

Windows 10 prerequisites

The optional Windows feature Graphics Tools provides the capture and playback infrastructure that's required by Graphics Diagnostics on Windows 10.

Download Number Nine Visual Graphics

For information on installing Graphics Tools, see Install Graphics Tools for Windows 10.

Install Graphics Tools for Windows 10

In Windows 10, the Graphics Diagnostics infrastructure is provided by an optional feature of Windows called Graphics Tools. This feature is required to capture and play back graphics information on Windows 10 regardless of whether the app being captured targets a previous version of windows or which version of Direct3D it uses. You can choose to install the Graphics Tools feature ahead of time; otherwise it will be installed on-demand the first time you start a Graphics Diagnostics session from Visual Studio.

To install Graphics Tools for Windows 10

  1. In Search, type Apps and features and then open the Apps & features settings.

  2. On the right-hand side of the Apps & features settings, choose Optional features (under Apps & features).

    The Optional features settings appear.

  3. In the Optional features settings, choose Add a feature. A list of optional features you can install appears.

  4. Select Graphics Tools from the list of features, then choose Install.

    The Graphics Tools feature is also installed automatically when you install the Windows 10 SDK.

Tip

The optional Graphics Tools feature of Windows 10 provides lightweight capture and playback functionality—such as the command-line capture program dxcap.exe—that can be used in support, testing, and diagnostic scenarios on machines where developer tools aren't installed. For more information, see the Command-Line Capture Tool topic.

Using Graphics Diagnostics for the first time

Now that you have everything you need, you're ready to start using Graphics Diagnostics. Just follow these steps.

1 - Create a Direct3D app

If you already have your own Direct3D app to explore Graphics Diagnostics with, great! Otherwise, use one of the following:

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  • The DirectX 11 App (Universal Windows) or DirectX 12 App (Universal Windows) project templates for Windows 10.
  • Direct3D 12 UAP sample for Windows 10.

Make sure you can build and run the app before moving on. Choose Build > Build Solution to make sure it builds without errors. Then choose Debug > Start without Debugging (Ctrl + F5) to make sure it runs correctly. Depending on what machine you are testing with the tool, you may need to adjust the platform and debugging target for the sample. For example, to test against the x64 platform on your Visual Studio host machine, choose x64 as the Solution Platform and Local Machine as your debugging target.

2 - Start a Graphics Diagnostics session

Now you're ready to start your first graphics diagnostics session. In Visual Studio, on the main menu, choose Debug, Graphics, Start Graphics Debugging, or just press Alt+F5. This starts your app under Graphics Diagnostics and displays the diagnostics session windows in Visual Studio.

Important

If you're running your app on Windows 10 and haven't installed the optional Graphics Tools feature yet, you'll be prompted to do so now. You must install it before you can use Graphics Diagnostics on Windows 10.

3 - Capture Frames

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You're ready to capture frames as soon as your app starts.

To capture single frames

  • In Visual Studio, choose the Capture Frame button from the Graphics toolbar or diagnostics session window. Or, if your app has focus, just press the Print Screen key on your keyboard.

To capture a sequence of frames

  • In Visual Studio, in the diagnostic session window, set Frames to capture to the number of frames you want to capture in sequence, then capture the sequence by using any of the methods you described above to capture single frames.

    To capture single frames again, set Frames to capture to 1.

    When you're done capturing frames just exit the app or choose the Stop button from the Graphics toolbar or diagnostic session window.

4 - Examine captured frames in the Graphics Analyzer

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Now you're ready to examine the frames you just captured. To start analyzing a frame, choose the frame number of the frame you want to examine from the diagnostic session window. This opens the frame in the Graphics Analyzer, where you can use the Graphics Diagnostics tools to examine how your app uses Direct3D to track down rendering problems, or use the Frame Analysis tool to understand its performance.

If you selected the wrong frame from the diagnostic session window or you want to examine a different frame you can select a new one from the Graphics Analyzer. On the Render Target tab of the graphics log window, under the render target image, expand the Frame List and then choose a different frame to examine.

To learn more about how to use the Graphics Analyzer tools together, see the Examples.

See also